REVIEW · NEW ORLEANS GHOST TOURS

Ghost Hunt in New Orleans: Quest Experience

★ 3.5 · 3 reviews 1 hour 10 minutes to 1 hour 50 minutes (approx.) From $7 Operated by Questo · Bookable on Viator
Book on Viator →

New Orleans serves up its darker stories one clue at a time on this self-guided French Quarter game. You begin at Jackson Square and follow a trail through theaters, music halls, bookstores, museums, bars, and notorious old buildings before finishing at LaLaurie Mansion.

I like the freedom to pause whenever you wish, and I like the low price of $7.19 per person, especially compared with a traditional guided tour. The main caution is the phone-based format: one player had serious trouble getting the game to work, so make sure your app and phone are ready before you set out.

Key points

  • Eight French Quarter stops: The route links Jackson Square, Le Petit Theatre, Preservation Hall, Faulkner House Books, Muriel’s, the New Orleans Historic Voodoo Museum, Lafitte’s Blacksmith Shop Bar, and LaLaurie Mansion.
  • A story driven by clues: Each stop gives you a riddle or challenge that sends you to the next part of the tale.
  • Flexible timing: The advertised play time is about 1 hour 10 minutes to 1 hour 50 minutes, with room to pause and explore.
  • No guide required: You use the Questo app on your own phone, with only your group taking part.
  • Attraction tickets cost extra: The route passes notable places, but admission to ticketed sites is not included.
  • Strong value with a technical caveat: The price is modest, but the experience depends on a working app and phone connection.

A ghost hunt that doubles as a French Quarter walk

Ghost Hunt in New Orleans: Quest Experience - A ghost hunt that doubles as a French Quarter walk

This is less a conventional ghost tour and more a walking mystery set in New Orleans. You are not following a guide carrying a lantern or gathering around a dramatic storyteller. Instead, your phone gives you the next clue, challenge, or piece of the story.

That difference matters. A guided tour controls the pace and can answer questions on the spot. This quest gives you privacy and freedom. You can stop for a drink, look around Jackson Square, browse near Faulkner House Books, or pause at a site before continuing.

The route takes about 70 to 110 minutes, though your actual time can stretch if you stop at the sights. The published itinerary gives roughly five minutes at each location, but those are suggested visit times, not strict limits. You can continue at your own pace.

The experience is offered in English. It is a private activity, so only your own group participates. That makes it a good fit for couples, families, or friends who prefer not to join a large walking group.

More Ghost Hunts in New Orleans

Starting at Jackson Square with the first clue

Your first stop is Jackson Square, the natural place to begin a French Quarter exploration. You receive the opening clue here, solve the first challenge, and get directions to the next location.

The square is also a practical meeting point. It is easy to identify, close to several major French Quarter sights, and surrounded by places where you can pause before starting. Since admission to the square is free, there is no extra cost at the opening stop.

I would arrive with a few minutes to spare. You want enough time to open the Questo app, check that the game loads, and make sure everyone in your group understands how the clues work. The only serious negative experience provided for this activity involved difficulty getting the game to work, followed by frustration over a refund request. That makes a short technical check before beginning a sensible move.

Jackson Square appears again later in the route through the Muriel’s stop. Do not assume this means you simply repeat the first location. The route uses nearby places and different clues to keep the story moving through the quarter.

Le Petit Theatre adds a historic theater stop

Ghost Hunt in New Orleans: Quest Experience - Le Petit Theatre adds a historic theater stop

The second clue takes you to Le Petit Theatre du Vieux Carre. The game uses the theater as another setting for its story and challenge, giving you a reason to notice a place you might otherwise pass while walking through the quarter.

The stop is listed as a five-minute visit, but you can remain longer if the theater interests you. Admission is not included, so treat this as a location along the route rather than a guaranteed theater visit.

That distinction is important when you compare this quest with a sightseeing ticket. You are paying for the app based game and its story, not for entry to every building on the route. If you want to go inside a ticketed attraction, you will need to pay separately.

Preservation Hall brings music into the mystery

Ghost Hunt in New Orleans: Quest Experience - Preservation Hall brings music into the mystery

Preservation Hall is the next named stop. It adds a musical note to a route otherwise focused on ghosts, voodoo, crime, and old New Orleans lore.

The clue system encourages you to look closely at the places around you instead of simply marching from one point to the next. You receive a new challenge at the stop, then continue when you are ready. Admission is not included, so the activity does not promise access to a performance or interior spaces.

This is one reason I would think of the quest as a themed walking route. It points you toward major French Quarter locations, but it does not replace a concert, museum visit, or guided architectural tour. You get context and a game, then decide how much extra sightseeing you want to add.

Same streets after dark, a different sort of fright:

Faulkner House Books slows the pace

Ghost Hunt in New Orleans: Quest Experience - Faulkner House Books slows the pace

Faulkner House Books offers a quieter change of mood. The stop sends you away from the biggest public landmarks and toward a bookstore with a literary connection.

The itinerary lists admission as free here, and you can pause as long as you like before solving the next challenge. I like this kind of stop because it gives the route more texture. New Orleans stories are not limited to haunted buildings and supernatural legends. The city’s literary side also becomes part of the walk.

If you enjoy browsing, allow extra time. The stated duration is only an estimate, and a bookstore is easy to pass through quickly or linger in. The game itself remains the main activity, so do not expect a formal book tour or a scheduled presentation.

Muriel’s and the return to Jackson Square area

Ghost Hunt in New Orleans: Quest Experience - Muriel’s and the return to Jackson Square area

The next point is connected with Muriel’s Jackson Square. The route description labels this as another Jackson Square stop, then tells you to continue to Muriel’s for the new clue.

This part of the walk keeps you in one of the quarter’s most recognizable areas. You can stop for as long as you wish, and the location is listed as free to visit. The activity does not include a meal or restaurant admission, so plan separately if you want to eat there.

The value here is the setting. Muriel’s brings the game back toward the square and gives the story another atmospheric address before it moves into the more explicitly occult part of the route. You are not trapped by a fixed timetable, which helps if you want to take photos or wait for your group to catch up.

The New Orleans Historic Voodoo Museum

Ghost Hunt in New Orleans: Quest Experience - The New Orleans Historic Voodoo Museum

The New Orleans Historic Voodoo Museum is the clearest match for the quest’s darker theme. The game sends you there with another clue, tying local voodoo lore to the larger ghost story.

Admission is not included. You can use the museum as an outside stop for the game, or buy entry separately if you want to explore it. The supplied information does not specify the museum’s ticket price or exact visit length, so check those details independently before building them into your plans.

This stop also calls for a little respect and common sense. Voodoo is part of New Orleans culture and history, not just a spooky prop. The game presents local lore in a playful format, but you can still take the setting seriously and treat the subject as more than a Halloween joke.

Lafitte’s Blacksmith Shop Bar brings a famous old address

Ghost Hunt in New Orleans: Quest Experience - Lafitte’s Blacksmith Shop Bar brings a famous old address

The route then heads to Lafitte’s Blacksmith Shop Bar. The name fits the mood, and the stop gives you a chance to see one of the quarter’s well-known old addresses while following the next clue.

The location is listed as free to visit, but the activity does not include drinks or any other purchase. You can stop as long as you want, which makes it easy to take a break here if your group needs one. If you choose to spend money, that is separate from the $7.19 game price.

This is another example of the quest’s strength. It links places that you might otherwise visit as separate sights, then gives you a reason to notice their connection. The route is not only about reaching the final mansion. The stops build a portrait of New Orleans through music, books, food and drink, theater, voodoo, and old legends.

Ending at LaLaurie Mansion

Ghost Hunt in New Orleans: Quest Experience - Ending at LaLaurie Mansion

LaLaurie Mansion is the final stop and the end of both the story and the city game. Its reputation gives the quest a suitably dark finish.

The mansion is located at 1138 Royal Street. Admission is not included, and the activity does not promise an interior tour. You should expect the game to conclude at this location rather than to take you inside.

Because the end point is fixed, the route is easier to plan than an open-ended scavenger hunt. You know where you will finish, and you can arrange your next French Quarter activity from there. The listed opening hours for the overall experience run from midnight to 11:30 p.m. daily during the stated operating period, so you have broad scheduling flexibility.

Even so, I would avoid starting at an inconvenient hour if you want to appreciate the surrounding sights. The game may be playable across a wide part of the day, but the individual locations and businesses can have their own hours.

What the $7.19 price really buys you

At $7.19 per person, this is an inexpensive way to add structure to a walk through the French Quarter. You are paying for access to a Questo city exploration game, not a live guide, transport, attraction admission, food, or drinks.

That makes the value easy to judge. If you want a private, low-cost activity that gives your group a route and something to solve, the price is attractive. One positive account praised the game as a cheaper alternative to a guided tour and found that it revealed places and buildings the group might otherwise have missed.

You should not expect the same personal attention as you would receive from a guide. There is no guide included, and the story comes through the app. If your group prefers conversation, local questions, and a human storyteller, spend more on a guided option.

Group discounts are available, which can improve the value for a larger party. Since only your own group participates, you also avoid the social friction of a mixed tour. You set the pace, choose your stops, and decide how much extra time to spend at each place.

The phone setup is part of the experience

The game is available through the Questo app on your phone. That keeps the activity simple, but it also makes the phone a key part of your outing.

Before you begin, I would check that:

  • The app is installed and the booking confirmation is available.
  • Your phone has enough battery for the walk.
  • Everyone knows which person will manage the clues.
  • You have access to the 24-hour customer support offered by the provider if a technical issue appears.

The advertised support is available around the clock to help troubleshoot. That is useful, but it does not erase the main risk: if the game fails to load or does not respond properly, the whole activity can become frustrating.

The booking information confirms your reservation at the time of purchase. Free cancellation is available if you cancel at least 24 hours before the start time. Within 24 hours, you cannot receive a refund, and changes are not accepted. Cut-off times use New Orleans local time.

Who will enjoy this quest most

I would recommend this for people who like puzzles, local legends, and independent sightseeing. It works especially well for couples or small groups who want an activity that is more active than a simple walk but less formal than a scheduled tour.

Families may enjoy the riddles and challenges, though the material centers on dark history and ghostly lore. Adults should decide if the subject fits younger members of the group.

It is also a useful choice if you have already seen the French Quarter’s main streets and want a reason to look again. The route points you toward places connected with music, theater, books, voodoo, bars, restaurants, and notorious stories.

I would be more cautious if you dislike phone games, want a live expert, or need guaranteed access to the buildings named along the route. In those cases, the format may feel thin.

The activity is near public transportation, service animals are allowed, and most people can take part. The supplied details do not give a specific accessibility assessment for every street or stop, so contact the provider if you have particular mobility needs.

Should you book the New Orleans ghost hunt?

Book it if you want a cheap, private French Quarter activity with a playful story and flexible timing. The best feature is the way the game leads you to a range of places you might skip on an ordinary walk, while the $7.19 price keeps the risk low.

Skip it if you expect a live storyteller, included attraction tickets, or a polished technical experience with no setup concerns. The overall rating is 3.7 from three reviews, with one strong complaint about the game not working and one strong endorsement of its value and historical content.

My practical call: book it as a self-guided add-on, not as your only New Orleans history experience. Prepare your phone, leave room for pauses, and treat the route as a fun way to connect French Quarter sights. If you do that, the price makes sense.

FAQ

Where does the ghost hunt start?

It starts at Jackson Square in New Orleans, Louisiana.

Where does the experience finish?

The game ends at LaLaurie Mansion, at 1138 Royal Street in New Orleans.

How long does the quest take?

The approximate duration is 1 hour 10 minutes to 1 hour 50 minutes.

Is a tour guide included?

No. This is a self-guided city exploration game played through the Questo app.

Is the activity private?

Yes. Only your group participates in the activity.

What language is offered?

The experience is offered in English.

Are attraction entry tickets included?

No. Entry tickets to attractions are not included in the price.

Can I cancel for a full refund?

Yes, if you cancel at least 24 hours before the scheduled start time. Cancellations within 24 hours are not refunded.

Is customer support available?

Yes. The experience includes 24-hour customer support to help with troubleshooting.

More like this

New Orleans Ghost Tours, compared.

The full New Orleans Ghost Tours list →
New Orleans Premier Ghost, Voodoo and Vampire Walking Tour
★★★★★★★★★★4.5· 12,856 reviews· from $27

New Orleans Premier Ghost, Voodoo and Vampire Walking Tour

Read our review →
Adults-Only New Orleans Ghost, Crime, Voodoo, and Vampire Tour
★★★★★★★★★★5.0· 6,545 reviews· from $37

Adults-Only New Orleans Ghost, Crime, Voodoo, and Vampire Tour

Read our review →
New Orleans Adults-Only Ghost, Voodoo and Vampire Tour
★★★★★★★★★★5.0· 3,291 reviews· from $29

New Orleans Adults-Only Ghost, Voodoo and Vampire Tour

Read our review →
Cemetery and Ghost BYOB Bus Tour in New Orleans
★★★★★★★★★★4.5· 2,685 reviews· from $30

Cemetery and Ghost BYOB Bus Tour in New Orleans

Read our review →
Ghost and Vampire Walking Tour Of The French Quarter
★★★★★★★★★★4.5· 2,406 reviews· from $21

Ghost and Vampire Walking Tour Of The French Quarter

Read our review →
New Orleans Small-Group Haunted History Carriage Tour
★★★★★★★★★★4.5· 2,289 reviews· from $65

New Orleans Small-Group Haunted History Carriage Tour

Read our review →
Adults Only Haunted Pub Crawl in New Orleans
★★★★★★★★★★4.5· 2,158 reviews· from $29

Adults Only Haunted Pub Crawl in New Orleans

Read our review →
New Orleans Haunted History Ghost Tour
★★★★★★★★★★4.5· 2,084 reviews· from $30

New Orleans Haunted History Ghost Tour

Read our review →
Scroll to Top

Pick your kind of night

A walk, a graveyard, a crawl or a full investigation.