REVIEW · NEW ORLEANS GHOST TOURS
New Orleans Voodoo, Mystery, and Paranormal Tour
The most intriguing part of this tour is the way it mixes New Orleans folklore with real places. You walk through the French Quarter at night or during the day, stopping near Lafitte’s Blacksmith Shop Bar, St. Louis Cathedral, and old streets linked to murders, suicides, voodoo, and vampire tales. I like the local focus, and I like that the guide leads you on foot rather than keeping you behind a bus window. The main caution is simple: the paranormal title sets a high bar, while some outings may feel more like general history and pub walking than a serious ghost investigation.
I also like the modest $35 price and the small maximum of 28 people. Guides such as Cody have been praised for their friendly delivery, clear speaking voice, and entertaining take on New Orleans lore. Still, you should arrive ready for uneven pavement, hot or cold weather, possible delays at bars, and no guarantee of seeing anything supernatural.
Key points to know before you book

- The meeting spot is precise: Meet at the courtyard gate attached to Lafitte’s Blacksmith Shop Bar at 941 Bourbon Street, not inside the bar and not at a street corner.
- The main subject is local legend: Expect stories about Marie Laveau, voodoo, vampires, tragic crimes, and haunted locations in the French Quarter.
- Cody is one guide named in the feedback: His friendly, clear, and entertaining style has earned strong praise.
- The tour takes 1 to 2 hours: The pace is moderate, and the timing can stretch if the group waits at a bar.
- The paranormal element is not guaranteed: An EM meter or other equipment may be available, but the guide cannot promise ghostly activity.
- The booking terms are strict: Tickets are generally non-refundable, so read the weather and minimum-number rules before paying.
Starting at Lafitte’s Blacksmith Shop Bar on Bourbon Street

Your first task is finding the right spot. The tour starts at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar, at 941 Bourbon Street. The group does not meet inside the bar, and the instructions specifically warn against waiting at one of the nearby street corners.
That detail matters in the French Quarter. Bourbon Street has plenty of noise, foot traffic, and distractions, so give yourself extra time to locate the courtyard gate. Arrive a few minutes early, check in with the guide, and keep your phone available for updates. The company commonly uses text messages for delays or changes.
The tour leaves at its scheduled time. If you arrive late, the guide may already be walking the group and unable to answer the phone. There is no refund for a missed departure, so this is not an outing to squeeze between two tight reservations.
Lafitte’s Blacksmith Shop Bar makes an atmospheric starting point. It is one of the French Quarter’s best-known old bars, and its age and low-key character fit the mood of a mystery tour. The tour operator is not affiliated with the bar, however, and your ticket does not include a drink or admission to any private attraction.
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Walking through the French Quarter for 90 minutes or more

Most of the experience takes place on foot in the French Quarter. The route lasts about 1 to 2 hours, with roughly 90 minutes assigned to the main walking portion. The timing is flexible because bar stops can become slow when places are crowded.
I think the walking format works well here. New Orleans stories make more sense when you are standing beside the old buildings and narrow lanes connected to them. You get a sense of how close together the churches, homes, bars, courtyards, and alleys are, rather than hearing a list of names from far away.
The pace is described as moderate. You need enough mobility to keep up with the group and remain on public sidewalks. The streets and walkways can be old, uneven, and worn, so comfortable shoes are a must. The tour company accepts service animals, and most people can take part, but the walking conditions are worth considering if you have mobility concerns.
You should also dress for the forecast. New Orleans can be very hot, but it can also turn cold. The tour operates in rain unless the company cancels it, so carry suitable protection and expect the route to remain outdoors.
St. Louis Cathedral and the darker side of local history
A major stop comes near St. Louis Cathedral, the oldest operating church in the United States. Behind the cathedral, St. Anthony’s Garden provides a quieter setting for stories that are far less peaceful than the present-day surroundings suggest.
This is where the tour turns toward some of its strongest themes. You hear about Marie Laveau, the famous Voodoo Queen, and the practice of voodoo in New Orleans. You also hear about tragic events tied to the cathedral area, along with stories of unsolved murders and suicides.
The appeal here is the contrast. St. Louis Cathedral is a familiar New Orleans landmark, but the tour asks you to consider the difficult and unsettling stories connected with the area. That can add a useful layer to a sightseeing walk, especially if you want more than architecture and postcard views.
Keep your expectations grounded. The tour presents public stories and local lore for entertainment. It does not promise a formal lesson in religious practice, nor does the information guarantee that every part of the voodoo material will be explored at length. One criticism of the experience is that the voodoo subject can receive less attention than expected.
Marie Laveau, voodoo, and the problem of expectations

Marie Laveau is one of the central names in New Orleans supernatural storytelling. Her reputation has grown into a blend of documented history, legend, spiritual tradition, and popular culture. A good guide can help you see why she remains such a powerful figure in the city’s imagination.
This tour introduces her as part of a broader story about voodoo and New Orleans. That makes the subject accessible if you are new to it, but you should not book this expecting a specialist seminar on the religion. The amount of detail may vary with the guide and the route on a particular night.
That difference between promise and delivery is important. Some people have enjoyed the mix of history and ghost stories, while others wanted more information about voodoo and found the supernatural material thin. I would book it for a lively introduction to local legends, not as your only source on Haitian Vodou, Louisiana Voodoo, or Marie Laveau.
The best approach is to listen for the way the city’s stories overlap. New Orleans has long used folklore to explain places, people, fears, and tragedies. This tour puts those stories into a walkable French Quarter setting, even if it does not always separate documented fact from legend as sharply as a museum program might.
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Vampire stories, murders, and haunted locations

The tour also tells a vampire story involving the first vampires in New Orleans. According to the tour’s narrative, a priest took steps to stop these blood-thirsty figures from escaping each night and threatening local citizens.
This is clearly a storytelling section rather than a claim that you will encounter a vampire. The company is unusually direct about that point: paranormal activity is not guaranteed, and no guide can make a ghost, demon, spirit, angel, god, or vampire appear.
You also visit several places associated with unsolved murders and suicides. These locations provide the darker backbone of the route. If you enjoy crime stories and old-city legends, this may be the most memorable part. If you prefer light sightseeing, the subject matter could feel grim.
The tone depends heavily on the guide. Cody has received especially warm praise for being friendly, entertaining, and well informed about New Orleans history. A strong guide can make the stories easy to follow and keep the mood from becoming too heavy. A weaker outing may feel like a guide walking from house to house while checking a phone, which has been a concern raised about this experience.
Bar stops and the pub-crawl feel

The tour may include stops or waiting time at bars along the route. Drinks are not included, and you pay for anything you choose to buy. Bar visits can add local atmosphere, but they can also slow the group and push the tour closer to two hours.
This is one reason the experience may feel different from one departure to another. One group may enjoy a social night walk with drinks and spooky tales. Another may expect a tightly planned paranormal investigation and feel that the bar element takes up too much time.
Alcohol is allowed during the tour, but the operator can refuse service to anyone who is extremely intoxicated. If intoxication causes the tour to be canceled for you, there is no refund. Keep the drinking modest so you can hear the narration, remain with the group, and handle the uneven streets safely.
Children under 18 need a parent or guardian unless a guide authorizes otherwise. Some bars do not allow children inside, though to-go windows are available along the route for anyone who does not enter. Families should ask about this before booking rather than assuming every stop will be suitable for children.
Paranormal equipment and what it really adds

Paranormal equipment may be available if you request it at check-in. You must provide your name, phone number, address, and booking reference number, and the equipment must be checked out and returned before you leave.
An EM meter may be given to one participant. One criticism was that the device became more of a prop than a tool because it was not explained in much detail. That is a fair point to keep in mind. The equipment can add playful participation, but it does not turn the tour into a controlled investigation.
The operator tracks the equipment, and a $250 fee applies to anything lost, damaged, or missing. Do not treat the device as a souvenir, and return it directly to a staff member at the end.
Photos are encouraged, but audio and video recording are not allowed. You must stay with the group and cannot walk away for a private photograph while the guide continues. This keeps the tour moving, though serious photographers may find the rules limiting.
Is $35 a fair price for this French Quarter walk?

At $35 per person, the tour is reasonably priced for a local walking experience lasting up to two hours. Your ticket covers the guide and taxes, fees, and handling charges. It does not cover drinks, food, transportation, or tips.
The value depends on what you want. If you want an entertaining introduction to French Quarter stories, the price is sensible. You get a guide, a historic neighborhood route, and several themes in one outing: voodoo, Marie Laveau, vampires, crimes, suicides, and paranormal claims.
If you want a focused ghost investigation with extended time at haunted buildings, special access, or detailed equipment instruction, $35 may not feel like a bargain. The tour remains on public property and does not enter private locations. The route and stops can also change without notice.
Tipping is not included, and a gratuity is recommended if the guide gives you a good evening. Since the group can include up to 28 people, you receive a shared walking tour rather than a private experience. That size is still manageable, but it may not offer much personal attention.
Booking rules, weather, and last-minute changes
This experience has strict cancellation terms. Tickets are sold on a final-sale basis, and cancellations or amendments normally receive no refund. Book only when you are comfortable with the date.
The tour may be canceled if the weather becomes unsafe or if too few people book. If the company cancels for poor weather, you should be offered a different date or a full refund. If minimum numbers are not met, you may receive an alternative date or experience, or a full refund.
The company may also delay or reschedule a departure because of local conditions. Text and email notices are used, so enter a working mobile number and check your messages before leaving for the meeting point.
The tour is rain or shine when it operates. That means you should prepare for the actual forecast rather than assuming bad weather will automatically produce a refund. If this walk is central to your evening plans, keep a backup option available.
Who will enjoy this tour most?
I would recommend it to you if you want a casual French Quarter walk with spooky stories, local legends, and a social bar component. It suits first-time visitors who want a quick introduction to New Orleans folklore without spending a large amount of money.
It is also a good fit if you enjoy guide-led storytelling more than formal historical analysis. Cody’s friendly approach has been especially well received, and a clear, personable guide can make the old streets and familiar landmarks feel new.
I would be more cautious if you want deep instruction about voodoo, a serious examination of paranormal evidence, or a guaranteed ghost sighting. The tour itself makes no such promise, and the mixed feedback reflects that some people found it more like a general history walk and pub crawl.
Should you book the New Orleans Voodoo, Mystery, and Paranormal Tour?
Book it if you want an affordable, moderate-paced walk through the French Quarter that combines real locations with colorful legends. Arrive early at the exact courtyard gate, wear good shoes, prepare for the weather, and treat the ghost material as storytelling rather than proof.
Skip it if your main goal is a specialist voodoo lesson or a technical paranormal investigation. For most people, the best reason to book is the chance to hear New Orleans tales in the streets where they are set, with a local guide such as Cody adding humor and context. Just keep your expectations sensible, and the $35 price can make good sense.
FAQ
Where does the tour meet?
Meet at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar at 941 Bourbon Street, New Orleans, Louisiana 70116. The tour does not meet inside the bar or at a street corner.
Where does the tour end?
The walk ends in the heart of the French Quarter.
How long does the tour last?
The tour lasts approximately 1 to 2 hours. The exact time can vary because waits at bars may delay the group.
Is food or drink included?
No. Food and drinks are not included, though drinks may be available to purchase along the route.
Is paranormal activity guaranteed?
No. The operator does not guarantee that you will see or encounter a ghost, vampire, spirit, demon, or other supernatural being.
Can children join the tour?
Children under 18 must have a parent or guardian unless a guide authorizes otherwise. Some bars along the route may not allow children inside, though to-go windows are available.
What happens if the tour is canceled?
If the tour is canceled because of poor weather or too few bookings, you may be offered another date or experience, or a full refund. If you miss the scheduled departure, the ticket is not refundable.
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