REVIEW · USA GHOST TOURS
The Millz Have Eyez Tempe Ghost Tour
The best part of The Millz Have Eyez Tempe Ghost Tour is that you do more than listen to spooky stories. You visit five old Tempe sites and use EMF detectors, spirit boxes, and dowsing rods as part of the investigation. Some stops include access to historic interiors, which gives the evening more substance than a simple sidewalk storytelling walk.
I like the mix of local history and hands-on equipment, and I like the small maximum of 15 people, which should make it easier to hear the guide and take part. Guide David also adds a playful touch with ghost-hunter certificates at the end. The main drawback is that the historical detail may feel light if you want a serious architectural or city-history tour.
Key points to know
- Five Tempe locations: Visit Downtown Tempe, Hayden Flour Mill, Caffe Boa, The Plant Mill, and First Baptist Church.
- Hands-on ghost hunting: EMF detectors, spirit boxes, dowsing rods, and flashlights are provided.
- Guide David’s presentation: Expect spooky stories, humor, explanations, and a personalized graduation certificate.
- Two-hour walking format: Each listed stop lasts about 15 minutes, with walking time between locations.
- Good value for active groups: The $39 price includes equipment and guided access, rather than only narration.
- Weather matters: The tour can be moved or refunded if poor weather causes cancellation.
Five haunted stops in central Tempe

The Millz Have Eyez Tempe Ghost Tour is built around a compact route in central Tempe. You begin at 1 W Rio Salado Parkway and finish at 101 E 6th Street, near First Congregational Church. The guide then walks you back to the starting point, so you are not left to solve your own transportation at the end.
The route includes about 15 minutes at each of five main locations. That timing keeps the evening moving, though it also means you should not expect a long investigation at any one building. The focus is on a series of short stories, historical explanations, and equipment-based experiments.
The tour is offered in English and uses a mobile ticket. Confirmation arrives at booking, and the group is limited to 15 people. That is a useful size for a ghost tour: large enough to create a fun group mood, but small enough for the guide to distribute equipment and keep the evening organized.
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Downtown Tempe and the former Monti’s building

The first stop is Downtown Tempe, at the former Monti’s La Casa Vieja, now DT Authority. This building has a long life behind it, and the guide explains how its different periods connect to the ghost stories attached to the property.
I like beginning here because it gives you a sense of what this tour is trying to do. The subject is not simply an invented haunted house. It is an old Tempe building with layers of use, changing businesses, and stories that have accumulated over time.
At roughly 15 minutes, this stop is more of an introduction than a full investigation. You hear about the building’s past and possible spirits, then move on before the format becomes repetitive. If you want detailed dates, architectural analysis, or a long account of every former occupant, you may find this portion brief.
Still, the opening stop helps set the tone. The guide can establish the difference between a documented building history and a paranormal claim, even if the evening leans toward entertainment rather than formal research.
Hayden Flour Mill and its fiery past

Hayden Flour Mill is one of Tempe’s oldest landmarks and one of the most visually memorable stops on the route. The mill’s connection to grain and city growth gives the location a clear historical purpose before the ghost stories begin.
The guide discusses the mill’s fiery past, its role in shaping Tempe, and the legends connected with the site. That combination is important. You are not only hearing that a place is haunted. You are learning why the building mattered to the town and why its past might inspire stories of lingering spirits.
This is likely to be one of the strongest stops for people who want a little local context with their spooky material. The old industrial setting also gives the tour a different feel from the downtown commercial buildings.
Keep your expectations sensible. The tour does not promise a long, private exploration of every part of the mill. The listed time is about 15 minutes, and the route remains a group walking tour. You may find the mill most rewarding if you enjoy hearing how ordinary city history can become the basis for local legends.
Caffe Boa and the old Casa Loma Building

Caffe Boa TEMPE occupies the old Casa Loma Building, described as Tempe’s first hotel. That fact alone makes this a useful stop for understanding how the town developed and how older commercial properties continue to shape the modern center.
The guide explains the building’s haunted reputation and the legends connected with it. Because the site is now associated with a restaurant, it also gives the tour a practical reminder that Tempe’s past is not locked away in a museum. Historic buildings can remain part of everyday life while carrying stories from earlier generations.
Access to interiors is one of the tour’s strongest features. The equipment becomes more interesting when you can use it inside historic spaces rather than only on a public sidewalk. That said, access can depend on the property and the evening’s arrangements, so you should treat interior visits as an important feature, not a guarantee that every room will be open.
At this stop, I would pay attention to the transition between documented facts and local legend. The Casa Loma story has a firm historical anchor, while the paranormal claims are presented as possibilities for you to consider.
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The Plant Mill and the Odd Fellows Hall

The Plant Mill adds another layer of Tempe’s past. The property began as the Tempe Hardware Building and has connections to an Odd Fellows Hall. The guide also covers mysterious fires and spirits said to remain within the building.
This stop should appeal to anyone who enjoys old buildings with changing identities. A hardware store, a fraternal meeting hall, and a modern venue each suggest a different chapter in the property’s life. Those shifts give the ghost stories more texture than a generic tale about an abandoned structure.
The mention of fires adds a darker thread to the evening. Fire can explain damage, reconstruction, and changes in a building, but it can also become part of the local folklore. The guide’s job here is to connect those threads without losing the group in too much detail.
The 15-minute stop is enough to give you the main story and perhaps use the equipment, but not enough for a full historical lecture. This is where the tour’s entertainment-first approach is clearest. You get a focused account, a chance to investigate, then move along the route.
First Baptist Church and the final ceremony

The final listed stop is First Baptist Church of Tempe. The guide introduces the church’s historical setting and its haunted reputation, bringing the route to a more reflective close.
Churches often carry strong stories in ghost tours because they are old community landmarks with long connections to local families and events. Here, the appeal comes from the church’s place in Tempe’s past as much as from any paranormal claim.
The tour ends near First Congregational Church at 101 E 6th Street. The supplied route information uses both First Baptist Church and First Congregational Church in describing the final portion, so you should follow the guide’s directions on the night rather than rely on the final address alone. The guide walks the group back to the original meeting point afterward.
A memorable part of the finish is David’s ghost-hunter graduation ceremony. He presents personalized certificates, giving first-time participants a playful souvenir and a clear ending. It is a small detail, but it helps the experience feel like an activity rather than a standard guided walk.
What the equipment adds to the evening

The tour includes EMF detectors, a spirit box, dowsing rods, and flashlights. These tools do not prove that a ghost is present, and you should approach them with a sense of fun rather than scientific certainty. Their value is that they give you something to do while the guide explains each location.
A spirit box can create a more dramatic mood, while EMF detectors and dowsing rods invite everyone to take part. Flashlights are practical for an evening walk and help make the group feel prepared, especially around older properties.
One useful detail comes from the way David handles the equipment. A small group can share the devices without the process becoming chaotic. For a private party of four, every person received access to spirit boxes, EMF monitors, dowsing rods, and flashlights. With up to 15 people, availability may need to be shared across the group, but the format is still more interactive than standing in one place and listening.
I would tell you to enjoy the tools as prompts for observation and conversation. If you are hoping for documented paranormal evidence, this tour may not satisfy you. If you want a social evening where the whole group can test equipment and react to strange moments, the gear adds real value.
Is $39 a fair price?

At $39 per person, the tour sits in a reasonable range for a two-hour guided activity. You are paying for a guide, five stops, equipment, and a planned route through central Tempe. The price is easier to justify because the experience is not only a narrated walk.
The strongest value comes from the combination of historic places and participation. You hear about the former Monti’s property, the flour mill, the Casa Loma Building, the Odd Fellows Hall, and First Baptist Church. You also get equipment and, in some locations, the chance to enter historic buildings.
The value is weaker if you measure a tour by the amount of formal history delivered. One rating specifically pointed to wanting more detail. That is a fair consideration. The tour gives you the essential story at each stop, but it does not promise a scholarly account of Tempe’s architecture, religion, industry, or urban growth.
For a group of friends, a first ghost tour, or a family with older children who enjoy spooky themes, $39 can be a good evening expense. If you are comparing it with a serious historical walking tour, look closely at your priorities. This experience puts equal weight on humor, atmosphere, equipment, and local legends.
How the pace and group size affect the experience

The full outing lasts about two hours, with roughly 15 minutes assigned to each stop plus walking time. That is a manageable length for an evening activity. You get enough variety to avoid lingering too long at one location, and the route does not consume an entire night.
The pace also means you should wear comfortable shoes and be ready to walk between downtown sites. The supplied information confirms that the tour is near public transportation, which makes reaching central Tempe easier if you do not want to drive.
A maximum of 15 people is another plus. The guide can answer questions, pass around equipment, and maintain a shared mood without the group becoming a crowd. For a first ghost tour, that smaller format should feel less intimidating than a large procession.
Service animals are allowed, and most people can participate. The tour carries the normal risks of a walking activity, including trips, falls, and injuries. Take care on uneven surfaces and around older buildings, especially after dark.
Who should book this Tempe ghost walk?
I would choose this tour if you enjoy local stories but do not need every claim treated as fact. The best fit is someone who likes historic buildings, a little theatrical humor, and hands-on activities.
It also works well for a first ghost tour. The equipment gives newcomers a clear role, while the short stops keep the evening approachable. David’s humor and certificate ceremony add a friendly finish rather than leaving the group with only a string of grim stories.
You may want a different activity if your main goal is detailed Tempe history. One rating pointed out that more historical detail would improve the experience, and the short stop times make that limitation understandable.
The tour may also suit a group celebration. The certificate ceremony, shared devices, and unexplained moments give friends something to talk about afterward. Just remember that the experience depends on weather and requires a minimum number of participants.
Booking, cancellations, and practical planning
The tour is commonly booked about 23 days ahead, so I would reserve early if your Tempe dates are fixed. Confirmation is provided at booking, and the ticket is mobile, which keeps arrival simple.
You can cancel for a full refund up to 24 hours before the start time. Cancellations or changes inside that 24-hour window are not refunded or accepted. The cut-off uses local time.
Poor weather can cancel the tour. In that case, you are offered another date or a full refund. If the minimum number of participants is not reached, you receive the same choice of a different date or experience, or a full refund.
The activity is offered in English only. Tips are not included, so plan to tip the guide separately if you feel the service deserves it.
Should you book The Millz Have Eyez Tempe Ghost Tour?
Book it if you want a social, hands-on ghost walk with five historic Tempe locations, practical equipment, and a guide who brings humor to the evening. The 4.9 rating from 22 ratings and a 100 percent recommendation record point to a consistently strong experience, especially for people trying a ghost tour for the first time.
Go in expecting local legends and light historical context, not a full research seminar. If that balance sounds right, $39 is a fair price for two hours of stories, walking, ghost-hunting tools, and a personalized certificate from David.
FAQ
How long is The Millz Have Eyez Tempe Ghost Tour?
The tour lasts approximately two hours, including visits to five locations and the walking time between them.
How much does the tour cost?
The price is $39 per person.
Where does the tour begin?
The meeting point is 1 W Rio Salado Pkwy, Tempe, Arizona 85281.
Where does the tour end?
The listed end point is 101 E 6th St, Tempe, Arizona 85281. The guide walks the group back to the starting point after finishing near First Congregational Church.
What locations are included?
The route includes Downtown Tempe and the former Monti’s La Casa Vieja, Hayden Flour Mill, Caffe Boa TEMPE in the old Casa Loma Building, The Plant Mill, and First Baptist Church of Tempe.
What ghost-hunting equipment is provided?
The tour includes EMF detectors, a spirit box, dowsing rods, and flashlights.
Is the tour offered in English?
Yes. The tour is offered in English.
Can I cancel for a refund?
Yes. You can receive a full refund if you cancel at least 24 hours before the experience begins. Cancellations within 24 hours are not refunded.
What happens if bad weather cancels the tour?
You are offered a different date or a full refund if poor weather causes the tour to be canceled.
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