REVIEW · EDINBURGH GHOST TOURS
Edinburgh Ghosts & Gore Walking Tour
Edinburgh’s dark past gets a comic makeover on this 90-minute walk through Old Town. Your guide is Alexander Clapperton, a cemetery director from the 1840s who is, naturally, deceased. In character, he leads you through narrow closes and courtyards, bringing in other figures from the city’s past for stories about witchcraft, plague, torture, executions, and invasion.
I like the tour’s mix of solid historical detail and theatrical comedy. I also like that it offers more than the standard ghost-story routine: the role-play, extra characters, and lesser-known tales give the walk a fresh feel. The main drawback is that the experience is more dark history than nonstop supernatural activity, and some stories are genuinely gory.
Key points to know before you book

- Alexander Clapperton leads in character: Your guide plays a deceased Edinburgh cemetery director from the 1840s.
- The route uses Old Town’s closes and courtyards: You explore atmospheric spaces around the Royal Mile rather than simply hearing stories in one place.
- Comedy is central to the experience: Expect jokes, audience interaction, character acting, and a few planned frights.
- The tour suits families with older children and teens: Young children can enjoy the humor, but the subjects include punishment, plague, murder, and executions.
- You will walk on cobbles and climb some stairs: Wear shoes with a good grip and plan for rain or cold.
- The meeting point changes on selected 2026 dates: Castle events move departures to 84 West Bow, Victoria Street.
Meeting Alexander Clapperton near Edinburgh Castle

The usual meeting point is outside The Witchery restaurant at 352 Castlehill, close to Edinburgh Castle and the upper end of the Royal Mile. You should arrive about five minutes early. The location is easy to find in central Edinburgh, but Castlehill can be crowded, especially during major events.
The character of Alexander Clapperton gives the tour its shape. He is not presented as a modern guide giving a neutral lecture. He plays a man from Edinburgh’s 1840s cemetery world, complete with the attitude and theatrical manner that fit the subject. That lets the tour move between fact, storytelling, and comic performance without losing its main focus on the city’s past.
The guide’s assistant is also part of the show. Names and roles can vary, but the performance has included characters such as Jeremy and other helpers who appear along the route. This gives the walk more energy than a single person speaking for an hour and a half.
You should expect audience interaction. The comedy may involve direct exchanges with people in the group, so this is not the best choice if you want to quietly listen from the back. The interaction is part of the fun, but anyone who dislikes being included in a performance may prefer a more traditional history walk.
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What the Old Town route adds

The route finishes at Lawnmarket, but the real setting is the network of Old Town closes and courtyards between the meeting point and the Royal Mile. These narrow passages are easy to overlook when you are walking through Edinburgh in daylight. A guide can point out spaces that would otherwise become just another doorway or alley.
That setting matters. A story about plague, punishment, or a hidden crime has more force when you are standing among the old lanes and enclosed spaces where city life once took place. The tour does not need elaborate scenery. The stone walls, uneven streets, and limited light do much of the work.
The walk is not a museum visit with formal exhibits. You move from place to place while Clapperton builds the story, then uses the surroundings as a backdrop for each tale. The route is compact enough to fit into an evening, but it still gives you a different view of the Royal Mile than a standard sightseeing walk.
There is one practical tradeoff. Edinburgh’s Old Town is not flat or smooth. Cobblestones can be hard on your feet, and the tour includes some stairs. Wear sensible footwear, even if you are dressed for a night out.
Witchcraft, plague, punishment, and invasion

The subject matter covers several parts of Edinburgh’s darker past. Witchcraft and accusations feature prominently, along with disease, torture, public punishment, executions, and invasion. These are not softened into a gentle family story, so you should be comfortable with grim material before booking.
The tour’s tone is light, but the topics are not always light. That contrast is deliberate. A joke may follow a gruesome fact, or a comic character may appear after a story about death. For many people, the humor makes difficult history easier to follow. For others, the jokes may feel too close to serious subjects.
I would describe the experience as more gore than ghosts. There are frights and supernatural touches, but the strongest material comes from human behavior and the harsh conditions of earlier Edinburgh. If you want a long investigation of hauntings, this may not be the right choice. If you want dark stories grounded in the city’s past, it is a stronger fit.
The guide’s performance also helps with pacing. Instead of giving you a long block of dates and names, Clapperton presents stories through character and action. That makes the information easier to remember, especially for teenagers who may lose interest during a formal lecture.
Why the comedy works for families and teens
The tour is built to entertain a mixed-age group. It has jokes, role-play, audience participation, and planned scares, while still giving you a substantial amount of historical information. Children as young as eight have enjoyed the humor, and teenagers have responded well to the theatrical characters.
That said, I would use your judgment about age. The content includes gore, executions, torture, plague, witchcraft, and murder. A child who likes spooky stories may have a great time, while a child who is sensitive to death or sudden scares may not.
The comic tone also helps adults. You do not need to be a serious ghost-tour fan to enjoy the walk. The guides keep the mood lively, and the performance gives the group plenty to react to. The best moments come from the sudden changes between Clapperton’s formal character and the odd figures who appear along the way.
The humor is not the only reason to book. The tour also gives you a practical way to see details in the Old Town that you might otherwise miss. You learn while moving through the city, rather than stopping for a long explanation at a single viewpoint.
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The theatrical characters and jump scares
The phrase Jumper-ooters is used for the tour’s scare elements. You should not expect a full haunted-house production, but you should expect a few moments designed to make you jump. The exact locations and timing are best left unspoiled.
The character work is one of the tour’s strongest features. Clapperton carries the main story, while assistants and summoned figures create changes in pace. This can make the walk feel like a small street performance rather than a standard guided tour.
The acting also gives the tour a clear identity. Other Edinburgh ghost walks cover familiar subjects, and many use similar parts of the Old Town. Here, the cemetery-director character, the supporting roles, and the comic timing help separate the experience from a basic retelling of famous ghost stories.
Do not expect every moment to feel frightening. The tour aims for laughs as much as scares. The result is spooky in places, but mainly playful. That balance is why it works well for families, first-time ghost-tour customers, and anyone who wants an evening activity that is not too serious.
How much history do you actually get?

You get more than a string of ghost stories. The material touches on public punishment, disease, witchcraft, invasions, and the way people lived and died in earlier Edinburgh. The stories are presented in a clear, accessible way, with enough detail to make them useful rather than just atmospheric.
The tour also appears to avoid relying only on the most repeated Edinburgh tales. The route includes stories and characters that can feel less familiar than the usual city highlights. That is especially useful if you have already taken another ghost walk and want something with a different script.
Still, this is not an academic history seminar. The information is shaped for entertainment, and the guide may use exaggeration or comic delivery to keep the group involved. If you want dates, archival sources, and a careful discussion of historical debate, choose a specialist history tour instead.
For most people, the balance is right. You get enough context to understand why the stories matter, but the evening does not become a classroom. I would treat it as a lively introduction to Old Town’s darker past, not as your only source on Edinburgh history.
Price, timing, and overall value
At $22 per person, the tour is fairly priced for a 1.5-hour guided activity in central Edinburgh. You are paying for a live performance, a walking route, historical storytelling, and several actors or characters rather than simply following a recorded audio guide.
The value is strongest if you enjoy both history and theater. A person looking only for serious historical detail may find the comedy distracting. Someone looking only for scares may find the historical material more prominent than expected. For a group with mixed interests, the combination makes the price easier to justify.
The tour also fills a useful slot in an Edinburgh itinerary. It is long enough to feel like a proper activity, but short enough to fit around dinner or another evening plan. Because it begins near Edinburgh Castle and ends at Lawnmarket, you remain in the Old Town rather than being taken away from the city center.
A free book has also been provided on some outings, with extra stories and details. I would treat that as a welcome bonus, not something to rely on when calculating the tour’s value.
You can cancel up to 24 hours before departure for a full refund, and the reserve-now, pay-later option gives you some flexibility when your plans are still changing.
Meeting point changes during 2026
The usual meeting point is outside The Witchery restaurant on Castlehill. However, Edinburgh Castle events change the departure location on several 2026 dates.
From Monday, August 3 through Saturday, August 29, 2026, tours depart from the supplier’s shop at 84 West Bow, Victoria Street, except on Sundays, August 9, 16, and 23. On those Sundays, the normal Castlehill meeting point is used.
The same shop departure applies on July 10, 11, 14, 17, 18, and 19, 2026, because of music concerts at Edinburgh Castle. Check the location when booking. On the listed August dates, the tour is not wheelchair accessible, and the route requires some stair climbing.
The walk runs in rain or shine. Edinburgh’s weather can change quickly, so bring a waterproof layer and dress warmly for an evening outside. Cold weather can make the 90 minutes feel longer, especially when you are standing still while a story is being performed.
Who should book this ghost walk?

I would recommend it to:
- Families with older children who enjoy spooky comedy
- Teenagers who prefer active, theatrical sightseeing
- Adults who want dark history without a solemn lecture
- Visitors who have already seen the main Royal Mile sights
- Anyone who likes audience participation and character acting
- People looking for a reasonably priced evening activity in Old Town
I would think twice if you dislike gore, sudden scares, or being involved in a performance. I would also choose another tour if your priority is a serious study of Edinburgh’s supernatural traditions or a fully accessible route in August.
The tour is listed as wheelchair accessible in general, but the practical details matter. The route includes cobbled streets and some stairs, and it is specifically not wheelchair accessible in August. Contact the provider before booking if mobility is a concern, especially for a date affected by the Castle events.
Should you book the Edinburgh Ghosts & Gore Walking Tour?
Book it if you want a funny, theatrical introduction to Edinburgh’s darker past rather than a solemn ghost investigation. Alexander Clapperton’s cemetery-director character gives the tour a clear personality, and the supporting characters add surprises along the way.
The best reason to choose it is the balance of history and comedy. You can learn about witchcraft, plague, executions, and invasion while exploring Old Town’s closes and courtyards, then enjoy a few jump scares without spending a fortune.
Skip it if you want a quiet walk, a strictly factual lecture, or a route with no stairs. For everyone else, especially families with teens and visitors who like their history with a little gore and a lot of jokes, this is a strong evening choice.
FAQ
How long is the Edinburgh Ghosts & Gore Walking Tour?
The tour lasts 1.5 hours.
Where does the tour normally begin?
Tours normally begin outside The Witchery restaurant at 352 Castlehill, near Edinburgh Castle and the Royal Mile.
Where does the tour finish?
The tour finishes at Lawnmarket in Edinburgh Old Town.
Who is Alexander Clapperton?
Alexander Clapperton is the deceased character played by the tour’s ghostly guide. He is presented as an Edinburgh cemetery director from the 1840s.
Is the tour suitable for children?
The tour is designed to be fun for families, and children and teenagers can enjoy the comedy and role-play. The stories include gore, plague, torture, executions, witchcraft, and murder, so parents should consider their child’s sensitivity to those subjects.
Is the tour wheelchair accessible?
The activity is listed as wheelchair accessible in general, but it is not wheelchair accessible in August 2026. The route also includes some stairs and cobbled streets.
What should I wear?
Wear suitable footwear for cobblestones and stairs. The tour runs in all weather, so bring clothing suitable for rain and cold.
Can I cancel the booking?
You can cancel up to 24 hours before the scheduled departure for a full refund.
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