REVIEW · SAVANNAH GHOST TOURS
2hr Paranormal Walking Tour
Savannah’s spooky side comes alive on foot, with stops at execution sites, an old cemetery, haunted buildings, and a historic inn where you go inside. The tour mixes local history with hands-on ghost-hunting tools, so you are not only listening to stories. You get to test the equipment yourself.
I like the compact evening schedule, which leaves your day open for Savannah’s museums and squares. I also like the guides’ lively style. Brigid, Dylan, Mike, Ty, Cassie, and Amnesty have all led tours, and the strongest feedback praises their humor, warmth, and ability to explain both Savannah’s past and its paranormal lore. The main consideration is that this may feel more like a spirited history walk with ghost-hunting activities than a serious investigation.
Key points to know before you book

- Two hours through Savannah’s haunted core: The route links eight stops, beginning and ending near Bull Street.
- Hands-on equipment: You may use EMF meters, dowsing rods, and an Ovilus during the walk.
- A real indoor stop: The 17Hundred90 Inn, bar, and restaurant is visited from inside.
- Dark local stories: Wright Square, Colonial Park Cemetery, and the Owens-Thomas House area bring grim chapters of Savannah’s past into the tour.
- A theatrical finish: The experience ends with a cleansing ritual, a photo, and a discussion of a true crime case.
- A practical night out: The tour starts at 8:00 p.m., accepts mobile tickets, and allows up to 30 people.
Savannah after dark, with a ghost-hunting kit

The appeal here is simple: you cover a useful stretch of Savannah’s historic center while hearing stories that are too dark for a standard daytime walk. The route takes you through public squares, past museums and old buildings, into a cemetery, and inside a well-known historic inn.
The paranormal part is interactive. Equipment may include EMF meters, dowsing rods, and an Ovilus, a device that produces words during use. You can handle the tools rather than watching the guide demonstrate them from a distance.
I would keep your expectations grounded. These devices can react to electrical impulses or produce random words, and one person who enjoyed the tour still felt that the equipment was amusing rather than convincing. That does not ruin the evening, but it helps you choose this experience for atmosphere, storytelling, and fun rather than scientific proof.
The guides are a major part of the experience. Brigid has been praised for her energy and command of Savannah subjects, while Dylan is known for combining facts with humor. Mike and Ty have also led interactive tours, and Cassie has appeared as a newer guide alongside a more experienced leader. Your guide will vary by date, so book this for the format and route rather than one guaranteed personality.
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Meeting at Bull Street at 8:00 p.m.

Check in at the Flip Flop Shops at 100 Bull Street. The meeting point is near public transportation, and the activity returns to the same general starting point at the end.
The opening check-in is listed at about 10 minutes. This gives the guide time to confirm the group and set the tone before you begin walking. Since the tour starts at 8:00 p.m., eat beforehand or plan your evening meal around the mid-tour stop at the 17Hundred90.
The group can include up to 30 people. That is not a private walk, so the experience may feel social rather than intimate. A larger group can add energy during the equipment sessions, but it may also make it harder to hear every word at a busy corner.
Wear shoes suited to two hours on foot. Savannah’s historic center is easy to explore by walking, but you will be outside for most of the evening. The tour requires good weather, and poor conditions may lead to a different date or a full refund.
Wright Square and Savannah’s grim beginning

The first major stop is Wright Square, where the guide discusses Savannah’s founding and executions that took place in the area. This is an effective early stop because it puts the supernatural stories in a real historical setting.
You begin with the city’s origins, then move toward the people and events that gave certain sites their darker reputation. I like this approach because the tales have more weight when you understand that Savannah’s public squares were connected to punishment, death, and civic life.
The stop lasts about 15 minutes. That is enough time for a focused explanation, though not enough for a full lesson on the city’s early history. If you have already taken a daytime history tour, some facts may overlap. The difference here is the darker angle and the connection to later ghost stories.
Juliette Gordon Low’s house and nearby stories

The walk continues to the Juliette Gordon Low Birthplace Museum area. The guide discusses the house’s haunted reputation and shares roughly three stories connected with the building or nearby locations.
The tour does not include admission to the museum. You stop outside and hear about the site, which keeps the walking route moving and avoids turning the evening into a series of paid entries.
This is a good example of the tour’s balance. You see an important Savannah landmark, learn about its public history, and then hear the less polished stories attached to it. The nearby activity matters too, since the guide points out other locations around the area rather than treating the birthplace as an isolated stop.
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Colonial Park Cemetery and the equipment session

At Colonial Park Cemetery, you wander around the gated grounds while hearing about deaths and ghost stories connected with the cemetery. This is one of the more atmospheric points on the route, especially after dark.
The cemetery stop lasts about 15 minutes. The guide also brings out paranormal equipment here and during other parts of the walk. You may use EMF meters and dowsing rods, and the Ovilus may be part of the session.
This is likely the best section for people who want to participate. You can take turns with the equipment and compare what different people notice. Keep in mind that the activity is presented as entertainment and personal exploration. The tools may respond to nearby electrical signals or produce unexpected words, but the tour does not establish that every response is a spirit.
The cemetery is also where the history side becomes especially useful. Savannah has many stories about bodies, deaths, and disturbed ground. The guide uses those subjects to connect a physical place with the legends surrounding it.
The 17Hundred90 Inn, where you go inside

The stop at the 17Hundred90 Inn and Restaurant is a practical highlight. This is an old inn, bar, and restaurant, and the group goes inside rather than simply hearing about it from the sidewalk.
You spend about 20 minutes at this stop, the longest listed stop on the route. It offers a change of pace after several outdoor locations and gives you a chance to visit a local drinking spot during the tour. The available information does not promise a drink or meal as part of the booking, so plan to pay for anything you order separately.
The indoor setting also helps the stories feel less abstract. You are hearing about a historic place while standing inside it, not just looking at a plaque or closed facade. For many people, this will be the most enjoyable pause of the evening.
If you prefer a nonstop ghost investigation, the restaurant stop may feel like a detour. I see it as a strength for most people because two hours of outdoor walking can become tiring, and the break makes the route more relaxed.
Owens-Thomas House and the mystery of the matches

Outside the Owens-Thomas House and Slave Quarters, the guide discusses the museum’s haunted reputation and reported activity around the building. One story involves ghosts seen striking matches nearby.
You do not enter the museum during this stop. Instead, the group tries to observe or document possible activity from outside. The stop lasts about 15 minutes, which gives the guide enough time to explain the stories without turning the tour into a museum visit.
This part will appeal to anyone who likes a specific paranormal legend rather than a general haunted-building claim. The match detail gives the story a clear image and a simple activity to watch for. Still, there is no guarantee of a sighting or a measurable result, so treat it as a chance to test the equipment and enjoy the setting.
Oglethorpe Square and the final true crime story

At Oglethorpe Square, the guide discusses haunted events connected with the square and dating back to the 1800s. The stop is about 10 minutes, keeping the pace brisk as the route heads toward its final point.
The last stop is near 24 East State Street and Bradley’s Lock and Key, close to where the tour began. Here, the guide discusses a true crime event involving the owner and brings the evening back to a specific local case rather than ending with a vague ghost story.
A cleansing ritual and group photo finish the activity. The cleansing is a theatrical touch, but it gives the tour a clear ending and may appeal to people who enjoy a little ceremony with their spooky stories. It also lets the guide close the group together rather than simply pointing you toward the street and walking away.
How much history versus paranormal activity?
The balance depends on what you want from a ghost tour. The best parts for paranormal enthusiasts are the equipment sessions, the cemetery, the 17Hundred90 Inn, and the attempt to investigate the Owens-Thomas House area.
The strongest guides appear to make the history entertaining rather than treating it as filler. You may hear about executions, deaths, historic buildings, true crime, and local legends in quick succession. Dylan has been praised for making people laugh while explaining the material, and Brigid has been praised for answering questions about both Savannah and paranormal subjects.
Still, some sections can feel packed with facts. If you want slow, immersive storytelling with long pauses and dramatic scene-setting, this format may move too quickly. The route covers a lot in under two hours, and some listeners have found the history and personal stories more prominent than the paranormal investigation.
That is the central tradeoff. You get variety, activity, and a good overview of haunted Savannah, but not a long investigation at one location.
Value, group size, and practical details
No admission fees are listed for the stops, which is useful when judging the value of the booking price. You are paying for the guide, the planned route, the equipment, and the evening’s organization rather than for entry into several attractions.
The 17Hundred90 is the only listed indoor visit, and food or drinks are not stated as included. If the price is close to other Savannah ghost walks, the interactive tools and broader route add value. If you are comparing it with a simple storytelling walk, the equipment and cemetery visit are the main reasons to pay more.
The tour is offered in English and uses a mobile ticket. Service animals are allowed, and most people can participate. The experience has a maximum group size of 30, so ask yourself how much group intimacy matters to you.
Cancellation is free up to 24 hours before the 8:00 p.m. start time. Within 24 hours, changes and refunds are not accepted. The company may also cancel if the weather is poor or the minimum number of participants is not reached, in which case you are offered another date or a full refund.
Who should book this Savannah ghost walk?
I would choose this tour if you want a lively first-night introduction to Savannah after dark. The route covers several central landmarks, returns to the starting area, and gives you a mix of history, local legends, equipment, and a stop inside an old inn.
It suits families with older children and teens, couples, and friends who want something more active than a standard walking lecture. The equipment gives younger participants a role, while the stories and local history give adults something beyond simple jump scares.
I would be cautious if you want hard evidence of paranormal activity. The devices may be fun, but they are not presented with scientific controls, and the experience can feel more like a history tour with ghost-hunting props. It may also disappoint you if you have already taken several daytime tours covering the same squares and buildings.
Should you book the 2hr Paranormal Walking Tour?
Book it if you want a social, story-filled evening with a real walk through Savannah’s historic center, hands-on equipment, and a chance to enter the 17Hundred90 Inn. Guides such as Brigid and Dylan have made a strong impression through humor, warmth, and clear storytelling.
Skip it if you want a quiet, serious investigation or a tour devoted to one haunted building. For everyone else, this is a sensible choice for a first Savannah night, especially if you value local history as much as ghost stories and enjoy deciding for yourself what the equipment may be detecting.
FAQ
Where does the paranormal walking tour begin?
The tour begins at the Flip Flop Shops at 100 Bull Street in Savannah, Georgia.
What time does the tour start?
The tour starts at 8:00 p.m.
How long does the experience last?
The walking tour lasts approximately two hours.
Does the tour return to the starting point?
Yes. The activity ends back at the meeting point near where it begins.
Which Savannah locations are included?
Stops include Wright Square, the Juliette Gordon Low Birthplace Museum area, Colonial Park Cemetery, the 17Hundred90 Inn and Restaurant, the Owens-Thomas House and Slave Quarters area, Oglethorpe Square, and 24 East State Street near Bradley’s Lock and Key.
Do you go inside the 17Hundred90 Inn?
Yes. The tour includes an indoor visit to the 17Hundred90 Inn, bar, and restaurant.
What paranormal equipment can you use?
The tour uses paranormal equipment such as EMF meters, dowsing rods, and an Ovilus.
What is the cancellation policy?
You can cancel at least 24 hours before the experience for a full refund. Cancellations or changes made within 24 hours are not refunded. If poor weather or an insufficient number of participants causes the company to cancel, you are offered another date or a full refund.
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