REVIEW · USA GHOST TOURS
Memphis Ghosts: Haunts, Spirits, and Poltergeists Walking Tour
The most striking part of this tour is the way it links Memphis’s ghost stories to real places: the Lorraine Motel, where Dr. Martin Luther King Jr. was assassinated, the old Pontotoc Hotel, and the Orpheum Theatre, where a young girl named Mary is said to linger. You get a quick look at downtown Memphis from a darker angle, with the Mississippi River nearby and an EMF detector in hand.
I like the strong mix of local history and spooky tales, rather than a walk built only around jump scares. I also like the short one-hour length, the easy-to-handle mobile ticket, and guides such as Mary and Jim Ed, who have been praised for making the stories lively and informative. The main drawback is that the tour may not enter every place listed, and one outing ended somewhere other than the advertised starting point.
Key things to know before you book

- Seven historic stops in about one hour: The route covers the Lorraine Motel, Arcade Restaurant, Earnestine and Hazel’s, Green Beetle, Pontotoc Hotel, John Alexander Austin House, and Orpheum Theatre.
- A real Memphis history lesson: The stories connect to assassination, old cafés, brothels, speakeasies, gambling, theaters, and long-closed buildings.
- An EMF detector is included: You can use the device during the walk, although it does not guarantee a ghostly encounter.
- Indoor access is not guaranteed: Earnestine and Hazel’s has been entered on some outings, but some groups stayed outside all the way.
- Small enough to stay personal: The maximum group size is 35, though some departures may be much smaller.
- Plan for an evening walk: The tour lasts about an hour and begins at 450 Mulberry Street, Memphis.
Why Memphis makes a good ghost-tour setting

Memphis gives this experience a useful advantage: the spooky stories are tied to recognizable places rather than invented haunted-house scenery. You walk through streets shaped by music, nightlife, tragedy, old businesses, and changing fortunes. That gives the tour more substance than a simple search for cold spots and moving shadows.
The tone begins with the serious history of the Lorraine Motel. From there, the route turns toward stories about old cafés, bars, theaters, and abandoned buildings. I like that change of pace. You get a little context about the city, then a ghost story attached to a specific doorway, window, balcony, or room.
This is not a long historical tour. At roughly one hour, it works best as an evening introduction to a small part of Memphis. You will not receive a full account of the city’s past, and you should not expect time to linger at every location. The value comes from the concentration: seven stops, a guide, a few memorable stories, and a different way to read the streets around downtown.
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The Lorraine Motel brings a serious tone

The tour begins at the Lorraine Motel, one of Memphis’s most important and painful landmarks. Dr. Martin Luther King Jr. was assassinated here in 1968, and the site carries a weight that is very different from the playful fear of a haunted bar or theater.
The story connected to this stop involves a lingering sadness and reports of faint echoes of Dr. King’s final words. You may find this part less about ghost hunting and more about acknowledging the emotional force of the place. That is a good thing. The strongest tours know when to lower their voices.
You receive about eight minutes at the Lorraine Motel, so do not expect a long museum visit or an extended examination of the site. The admission is listed as free, but the tour itself does not replace a visit to the National Civil Rights Museum. If that museum is part of your Memphis plans, this stop can give the evening walk added context.
The Arcade Restaurant adds old Memphis atmosphere

The Arcade Restaurant is Memphis’s oldest café, operating since 1919. Its ghost stories involve figures seen in the windows and unexplained cold drafts inside. Even without anything supernatural, an old café makes a good stop because it connects the walk to everyday Memphis life.
You spend about seven minutes here. The short visit means you are likely hearing the story from outside or near the entrance rather than sitting down for a meal. If you want to eat at the Arcade, plan a separate visit instead of counting on the walking tour to provide table time.
I like this stop because it changes the mood. The Lorraine Motel is tied to national tragedy. The Arcade Restaurant is tied to food, work, regular customers, and the sort of ordinary setting where ghost stories often take root. You get a glimpse of how Memphis’s past remains part of its present-day streets.
Earnestine and Hazel’s is the likely indoor highlight

Earnestine and Hazel’s has one of the most atmospheric stories on the route. The building once operated as a brothel and speakeasy, and its reported hauntings are tied to the people who once spent time there. The jukebox is said to play by itself, and the upstairs rooms have an unsettling reputation.
This is the stop with the clearest chance of feeling like a traditional haunted-place visit. Some outings have gone inside the bar, which adds much more texture than looking at a building from the sidewalk. You may hear the story near the entrance, then get a quick look at the interior if access is available.
Do not assume that entry is guaranteed. One account of the tour describes going inside Earnestine and Hazel’s, while another says the group did not enter any locations. The practical lesson is simple: treat interior access as a bonus, not a promise.
The stop lasts about eight minutes. That is enough for a focused story and a look around, but not enough for a long drink or a full exploration of the building. If the bar is open and you want to stay, you may need to return after the tour.
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The Green Beetle keeps the stories grounded in nightlife

The Green Beetle is described as Memphis’s oldest tavern. Its supernatural reports include odd noises and shadows moving through the bar late at night. The location gives the tour another connection to old Memphis nightlife, this time through a tavern rather than a former speakeasy.
You spend about seven minutes here. The appeal is less about a grand landmark and more about the feeling of a place that has seen countless late nights. Your guide may focus on the building’s age, its role as a gathering place, and the strange activity attached to it.
This stop also shows the limits of a one-hour tour. You are passing through several locations at a brisk pace. If you want to study each building, take photographs, or stop for a drink, you will need to return on your own.
The Pontotoc Hotel offers the eeriest exterior

At 69 East Pontotoc Avenue, the former Pontotoc Hotel adds a more abandoned feel to the route. It was once associated with gamblers and bootleggers, and the old building is rumored to contain restless spirits. The story includes apparitions seen at the windows.
This is the type of stop where the setting does much of the work. A long-abandoned building, a dark street, and stories of figures watching from above can create a strong mood without any special effects. One memorable moment reported on the tour involved a streetlight popping and going out near the old hotel. You should treat that as an unusual coincidence or a personal mystery, not as proof of paranormal activity, but it shows why this stop can make an impression.
The visit lasts about eight minutes. Since the building is abandoned, expect an exterior stop rather than an indoor investigation. Do not enter the property on your own.
The John Alexander Austin House adds a quieter kind of fear

The John Alexander Austin House dates to 1876 and is said to be haunted by its original owner. The stories here involve a cold breeze and unexplained footsteps heard by people passing the house.
Compared with the bars and theater, this is a quieter stop. That can work well. A private historic home does not need loud effects to feel unsettling, especially when the story centers on footsteps and a presence that seems to remain close to the property.
You spend about seven minutes here. The tour treats the house as a place to observe and hear about, not as a building to enter. Keep your attention on the guide and the exterior details, since the story depends on imagining the house as it was in the nineteenth century.
The Orpheum Theatre closes with Memphis theater lore

The Orpheum Theatre is the final major story on the route and one of the best-known haunted places in Memphis. The spirit is said to be Mary, a young girl who lingers in the balcony. Reports include sightings during performances and the sound of her laughter echoing through the halls.
The theater makes a fitting ending because it combines public performance with private grief. A stage, dark balcony, and empty hall already carry a certain drama. Add a ghost story tied to a named child, and the location becomes easy to remember.
The listed stop lasts about eight minutes. The walking tour does not promise admission to a performance or a full theater tour. You may view the theater from outside, and access can vary. If you want to see the interior in detail, check separately for an Orpheum performance or another official visit.
What the EMF detector really adds
The included EMF detector gives you something to do besides listen. Your guide may invite you to check a location or watch the readings as the group hears about a reported haunting. That hands-on element helps keep the hour lively, especially for children and adults who enjoy the equipment side of ghost hunting.
Still, an EMF reading is not a ghost sighting. Electrical conditions can change for ordinary reasons, and the tour does not guarantee paranormal activity. I would treat the detector as a playful tool that adds participation, not as scientific evidence.
The detector is especially useful because the tour moves quickly. You may not have time to explore a room or wait in silence. A simple device gives the group a shared focus while the guide tells the story.
The guides can shape the whole experience
The quality of this tour depends heavily on the guide. Mary has been praised for knowing Memphis well and sharing more than just the ghost stories. Jim Ed has also been described as professional and well-informed, with the ghost scanner adding a fun touch. Bryan and Lauren have also been associated with a strong guiding experience, with clear stories and helpful information about the city.
Those details matter because a one-hour walk has little room for a flat delivery. You need a guide who can explain why a place matters, keep the group together, and move from serious subjects to spooky legends without making either feel silly.
There has also been a less positive account describing a guide as inactive and overly dependent on basic facts. That is a useful warning. Guide quality can vary by departure, so you should book this for the places and format as much as for a particular person.
Price, timing, and practical value
At $32 per person, this is reasonably priced for a one-hour guided walk with an EMF detector and seven stops. I see the best value if you want a compact evening activity that combines sightseeing, local stories, and a little theatrical suspense.
The value drops if you expect extended indoor access. You may spend much of the hour outside, and the route can feel brief if you want a serious paranormal investigation. The tour is better compared with a short guided city walk than with a full ghost-hunting session.
The maximum group size is 35. That is not a tiny private walk, but the group may be much smaller. One departure had only two people, which can make the experience feel more personal. A larger group may make it harder to hear or to gather around a reading, so stay near the guide.
The meeting point is 450 Mulberry Street in Memphis. The duration is about one hour, and the route ends at or near the final stop rather than always returning to the starting point. One outing ended somewhere else nearby, so do not schedule a tight connection immediately afterward.
Confirmation arrives within 48 hours of booking, subject to availability. You can cancel for a full refund up to 24 hours before the start time. Cancellations or changes made inside that window are not refunded or accepted. Service animals are allowed, public transportation is nearby, and most people can take part, but the walking format and occasional uneven access may matter if you have mobility concerns.
Who will enjoy this Memphis ghost walk
I would choose this tour if you want a short evening activity with local character. It suits people who enjoy old buildings, urban legends, Memphis nightlife history, and a guide who can tell a story without needing a staged haunted attraction.
It also works well for first-time Memphis visitors who want to get their bearings around several downtown landmarks. You will not see every major part of the city, but you will pass a useful group of places connected to food, music-era nightlife, civil rights history, theaters, and old commerce.
You may want something else if you need guaranteed indoor entry, serious paranormal research, or a long historical tour. The route is quick, the ghost evidence is unproven, and access can change. Go with curiosity rather than a promise that you will see a spirit.
Should you book Memphis Ghosts?
Book it if you want a brisk, story-led walk through real Memphis places and enjoy treating ghost hunting as entertainment with a local history lesson attached. The Lorraine Motel and Orpheum Theatre give the route weight, while Earnestine and Hazel’s and the Pontotoc Hotel provide the strongest spooky atmosphere.
Skip it if entering buildings is essential to your plans. The tour may include Earnestine and Hazel’s, but indoor access is not assured, and most stops may be exterior visits. At $32, it is a fair buy for a compact introduction to haunted Memphis, especially when your expectations are set around stories, atmosphere, and the occasional strange EMF reading.
FAQ
How long does the Memphis Ghosts tour last?
The tour lasts approximately one hour.
How much does the tour cost?
The price is $32 per person.
Where does the tour begin?
The meeting point is 450 Mulberry Street, Memphis, Tennessee 38103.
Which places are included on the route?
The route includes the Lorraine Motel, Arcade Restaurant, Earnestine and Hazel’s, The Green Beetle, 69 East Pontotoc Avenue, the John Alexander Austin House, and the Orpheum Theatre.
Is an EMF detector included?
Yes. An EMF detector rental is included with the tour.
Does the tour go inside the buildings?
Indoor access can vary. Earnestine and Hazel’s has been entered on some outings, but you should not assume that every stop will be open or accessible.
What is the cancellation policy?
You can cancel at least 24 hours before the start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not refunded or accepted.
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