REVIEW · NEW ORLEANS GHOST TOURS

New Orleans: Vampires, Voodoo, and Ghosts Tour

★ 4.6 · 73 reviews 90 - 105 minutes From $24 Operated by Tour Orleans · Bookable on GetYourGuide
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New Orleans has no shortage of ghost stories, but this walk gives them a useful setting: the old French Quarter streets, where Lalaurie Mansion and the Old Ursuline Convent anchor tales of cruelty, faith, fear, and folklore. You’ll also hear about the city’s first reported vampire sighting, with stops tied to voodoo, pirates, brothels, and haunted buildings.

I like the licensed historian guides, who bring more than spooky punch lines to the route. I also like the easy pace, frequent stops, and short distance, which leave room for questions and restroom breaks. The main consideration is the uneven pavement. The route is wheelchair accessible, but it may be bumpy and tiring for some mobility-limited visitors.

Key points to know before you go

New Orleans: Vampires, Voodoo, and Ghosts Tour - Key points to know before you go

  • Lalaurie Mansion: See the French Quarter building made famous by American Horror Story: Coven and hear the dark story behind its reputation.
  • A history-first ghost walk: Guides such as Jamie, Jenna, Gomez, Orion, and DJ mix documented New Orleans history with legends and supernatural tales.
  • Several famous stops: The route includes May Bailey’s Brothel, the Sultan’s Palace, Pirates Alley, voodoo temples, Lafitte Blacksmith Shop, and the Old Ursuline Convent.
  • Easy walking distance: The leisurely route covers just under a mile and lasts about 90 to 105 minutes.
  • Good evening atmosphere: The tour is alcohol friendly, so you can make it part of a relaxed night in the French Quarter.
  • Strong value at $24: You get a live English-speaking guide and a focused introduction to the city’s darker stories without committing half a day.

Why this French Quarter walk works

New Orleans: Vampires, Voodoo, and Ghosts Tour - Why this French Quarter walk works

This is not a haunted-house attraction with actors jumping from behind doors. It is a guided walk through public streets, with the buildings and alleys doing most of the atmospheric work. That matters in New Orleans, where the setting often carries as much weight as the tale.

Your guide may be a history teacher, college professor, or history student, and the approach is built around explaining the places you see. The best guides make clear where the record ends and the legend begins. That balance helps you enjoy the vampire and ghost stories without losing sight of the city’s real past.

The route is also manageable. At less than a mile, it is far easier than a long city walk, yet the 90 to 105 minute duration gives the guide time to explain each stop. I like that combination for a first evening in New Orleans. You get an introduction to the French Quarter, but you are not locked into an all-night outing.

The strongest praise has gone to guides who make the walk feel personal. Jamie is repeatedly described as engaging, factual, kind, and good at bringing a group together. Gomez has been praised for tailoring the stories to the group’s interests, while Orion is noted for his storytelling and advice about the city. Jenna, DJ, Wesley, Maddie, Bubbi, and other guides have also been singled out for warmth, humor, and strong presentation.

Guide assignments can change, so you should not book this expecting one particular person. Still, the repeated pattern is useful: the guide can make or break a storytelling tour, and this operation has shown a clear strength in that department. The current rating is 4.6 from 73 ratings, which fits the consistent praise for the hosts.

More Vampire Tours in New Orleans

Meeting the guide at 620 Decatur Street

New Orleans: Vampires, Voodoo, and Ghosts Tour - Meeting the guide at 620 Decatur Street

You begin at the Red Door ticket booth at 620 Decatur St. #600, in the French Quarter. Give yourself enough time to find the booth, especially if you are arriving after dark and the surrounding streets are busy.

From there, your guide leads the group on foot. There is no bus or private transport involved, so you stay close to the old quarter and see the streets at walking level. That makes the tour feel connected to the place rather than like a string of distant photo stops.

The walk is described as leisurely, with frequent pauses. That is helpful for two reasons. First, the guide can tell a complete story instead of rushing through a list of addresses. Second, you have time to listen, ask questions, and look at the building or alley being discussed.

The tour is alcohol friendly. This means you can make it part of an evening out, but the activity details do not say that drinks are included. If you choose to bring or buy a drink, keep in mind that you still need to walk over uneven streets and stay with the group.

Lalaurie Mansion and the weight of a real story

New Orleans: Vampires, Voodoo, and Ghosts Tour - Lalaurie Mansion and the weight of a real story

Lalaurie Mansion is the headline stop for many people because of its appearance in American Horror Story: Coven. The television connection may draw you in, but the guide’s explanation of the mansion’s past gives the visit more substance than a simple screen-location photo.

This is one place where the tour’s history-first approach matters. The building’s reputation is tied to stories of violence and suffering, not just ghostly entertainment. A good guide will help you understand why the mansion became one of the French Quarter’s most feared addresses, while also giving the group room to react to the darker material.

You should expect to view the property from outside. The supplied details do not promise interior access, so treat this as a storytelling stop on the street. That is still worthwhile because the guide supplies the context you would miss by passing the facade alone.

The subject matter may be too grim for very young children or anyone looking only for lighthearted spooky fun. The tour mixes humor with serious history, but it does not turn every story into a joke.

The Old Ursuline Convent and a different kind of haunted past

The Old Ursuline Convent brings another mood to the route. Its presence gives the tour a useful contrast to the mansion and the more theatrical ghost locations. Here, the story connects the French Quarter to religious life, early New Orleans, and the beliefs that shaped the city.

The supplied description says you will stumble upon the convent, which suggests a street-level discovery rather than a scheduled indoor visit. That works well for a walking tour. You move through the quarter and encounter places in the same setting where their stories developed.

I especially like this kind of stop because it keeps the experience from becoming a nonstop parade of murder tales. New Orleans ghost lore is tied to churches, convents, old homes, commerce, war, and daily life. Seeing the convent alongside brothels and pirate lore gives you a broader picture of the quarter.

The guide may connect the building to religious traditions, local legends, or the city’s early development. Exact storytelling can vary by guide, but the location helps ground the supernatural material in a real part of New Orleans.

Vampires, voodoo, and the city’s stranger folklore

New Orleans: Vampires, Voodoo, and Ghosts Tour - Vampires, voodoo, and the city’s stranger folklore

The tour’s vampire story focuses on the first reported sighting of vampires in the Crescent City. That promise is best understood as folklore and local legend, not a claim that you will meet a vampire or enter a themed attraction.

This is also where the tour reaches beyond standard ghost stories. Voodoo is part of the advertised subject, and the route includes voodoo temples or sites connected to that tradition. You should expect explanation from the guide rather than a staged ritual or guaranteed temple admission. The details provided do not promise an inside visit.

That distinction is important. New Orleans voodoo has often been flattened into costume-shop imagery and spooky marketing. A licensed historian can add needed context, but the quality and emphasis will depend on the individual guide. Guides praised for factual detail and respectful presentation, such as Jamie and Wesley, seem particularly well suited to this material.

The vampire portion will appeal to fans of supernatural television and New Orleans fiction. One guide, Orion, was especially appreciated for pointing out The Vampire Diaries and The Originals connections. Those references are a fun extra, though the tour is not limited to television locations.

May Bailey’s Brothel and the Sultan’s Palace

New Orleans: Vampires, Voodoo, and Ghosts Tour - May Bailey’s Brothel and the Sultan’s Palace

May Bailey’s Brothel adds a bawdy and human side to the route. It was featured on Travel Channel’s Ghost Adventures, so television fans may recognize the name. The stop helps explain why old brothels remain such a strong part of New Orleans storytelling: they combine private lives, public scandal, business, and rumor.

Again, expect an exterior stop and a guide-led explanation unless your guide tells you otherwise. The activity details do not promise entry into the brothel. That is not a major weakness, but it is worth knowing if you are hoping to tour interiors.

The Sultan’s Palace brings another layer of legend to the walk. With a name like that, it is easy for a tour to drift into exaggeration. The better approach is to let the guide separate the building’s documented past from the stories that grew around it. This is one reason the live format beats reading a quick plaque or online list. You can ask where a tale comes from and how much is known.

May Bailey’s and the Sultan’s Palace also help break up the rhythm of the tour. You are not standing outside six similar houses. Each site has a different mood and a different connection to the quarter’s social past.

Pirates Alley and Lafitte Blacksmith Shop

Pirates Alley is a compact, atmospheric stop where the narrow passage and old masonry do much of the work. The guide can use it to connect the French Quarter with tales of pirates, crime, secret meetings, and restless spirits.

You will probably enjoy this part most after sunset, when the shadows and tight space suit the subject. Still, keep your expectations practical. This is a public alley, not a theatrical set, and its appeal comes from hearing the story in place.

Lafitte Blacksmith Shop gives the walk another famous French Quarter landmark. It is among the best-known locations on the route, and the guide’s story helps explain why it has become linked with Lafitte lore and ghostly reputation.

The value of these stops is not just the number of places covered. It is the way they create a map in your head. After the tour, you can walk past Pirates Alley or the blacksmith shop again and remember the story attached to it. That makes the French Quarter feel less like a row of picturesque buildings and more like a place with layers of memory.

What the pace and length mean for your evening

New Orleans: Vampires, Voodoo, and Ghosts Tour - What the pace and length mean for your evening

At 90 to 105 minutes, this is a compact activity. You can fit it before dinner, after a meal, or into an evening when you want more than a bar crawl but less than a full city tour.

The just-under-one-mile route is not physically demanding for most people who are comfortable walking. Frequent stops and restroom breaks make it easier than a continuous march. You should still wear comfortable shoes. The streets are far from even, and the condition of the pavement may be more tiring than the distance suggests.

The wheelchair-accessible description needs a practical footnote. There are no steps that block wheelchair access, but the uneven streets may not be smooth or comfortable. If you use a wheelchair or have limited mobility, consider the type of surface you handle well and contact the operator if you need more route detail before booking.

The group size is not stated, so I would not assume a small, private walk. A larger group can make it harder to hear in a noisy street, while a smaller group gives you more time for questions. Guides praised for remembering names and engaging everyone, especially Jamie, seem to handle group interaction well.

Is $24 a fair price?

New Orleans: Vampires, Voodoo, and Ghosts Tour - Is $24 a fair price?

At $24 per person, this is a sensible price for a live, guided French Quarter introduction. You are paying for a 90-minute historian-led walk that combines multiple sites, local lore, and chances to ask questions. The cost is low enough to make the tour easy to add to a first visit.

The value depends on what you want. If you want access inside haunted buildings, paranormal equipment, or a theatrical scare show, this is not the right product. You will mainly see public locations from the outside and hear the stories attached to them.

If you want a short orientation to the French Quarter with a supernatural theme, the price works well. You also get a flexible booking policy: you can cancel up to 24 hours before the tour for a full refund, and you can reserve now and pay later. That is useful when weather or evening plans are uncertain.

The strongest value comes when you treat it as both a ghost tour and a neighborhood walk. You hear about Lalaurie Mansion, voodoo, vampires, pirates, brothels, and old convent life, while also learning how the French Quarter fits together.

Who should book this tour?

I would recommend it to first-time visitors who want a clear introduction to New Orleans after dark. It also suits fans of American Horror Story, Ghost Adventures, The Vampire Diaries, and The Originals, especially if you like seeing real places behind screen stories.

It is a good fit for couples, families with older children, solo visitors, and friends who want an easy group activity. The alcohol-friendly policy makes it convenient for an evening out, but the historical content gives it more purpose than a simple pub stop.

You may want to skip it if you dislike ghost stories, grim historical subjects, or walking on rough pavement. It is also not ideal if you expect guaranteed indoor access, paranormal investigations, or a single famous guide. The experience depends heavily on the guide assigned that day, even though the range of praised guides is encouraging.

Final recommendation

Book this tour if you want accessible New Orleans folklore with real places under your feet. At $24, it offers a well-priced introduction to the French Quarter, and the best guides add factual detail, humor, and local perspective to the spooky material.

Go in expecting a walking story session, not a haunted attraction. If you are comfortable with uneven streets and exterior stops, the mix of Lalaurie Mansion, the Old Ursuline Convent, voodoo lore, vampire tales, Pirates Alley, and famous French Quarter buildings gives you a memorable way to spend 90 minutes.

FAQ

Where does the New Orleans Vampires, Voodoo, and Ghosts Tour meet?

Meet at the Red Door ticket booth at 620 Decatur St. #600 in the French Quarter.

How long does the tour last?

The tour lasts about 90 to 105 minutes. The walk itself is described as a leisurely 90-minute route covering just under a mile.

What language is the tour offered in?

The tour is offered in English with a live guide.

Is the tour wheelchair accessible?

Yes, the route is wheelchair accessible and has no steps that block access. However, the French Quarter streets are far from even, so the pavement may not be smooth or comfortable.

What places does the tour visit?

The route includes Lalaurie Mansion, the Old Ursuline Convent, May Bailey’s Brothel, the Sultan’s Palace, Pirates Alley, voodoo temples or related sites, and Lafitte Blacksmith Shop.

Can I cancel or pay later?

You can cancel up to 24 hours in advance for a full refund. You can also reserve your place and pay later.

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